This directory contains binaries for a base distribution and packages to run on Mac OS X (release 10.6 and above). Mac OS 8.6 to 9.2 (and Mac OS X 10.1) are no longer supported but you can find the last supported release of R for these systems (which is R 1.7.1) here.Releases for old Mac OS X systems (through Mac OS X 10.5) and PowerPC Macs can be found in the old directory. Quartz Composer Framework. Available for: OS X Mountain Lion v10.8.5, OS X Mavericks v10.9.5, OS X Yosemite v10.10 to v10.10.4. Impact: Parsing a maliciously crafted QuickTime file may lead to an unexpected application termination or arbitrary code execution. Description: A memory corruption issue existed in parsing of QuickTime files.
-->Open-Source Mac Frameworks. List of open-source OS X frameworks. Managed by Jeffrey Jackson. Feel free to contribute: issues or pull requests. ? Swift projects OS X. AFNetworking: A delightful iOS and OS X networking framework.
In this article, you'll learn how to install .NET Core on macOS. .NET Core is made up of the runtime and the SDK. The runtime is used to run a .NET Core app and may or may not be included with the app. The SDK is used to create .NET Core apps and libraries. The .NET Core runtime is always installed with the SDK.
The latest version of .NET Core is 3.1.
Supported releases
The following table is a list of currently supported .NET Core releases and the versions of macOS they're supported on. These versions remain supported either the version of .NET Core reaches end-of-support.
- A ✔️ indicates that the version of .NET Core is still supported.
- A ❌ indicates that the version of .NET Core isn't supported.
Operating System | .NET Core 2.1 | .NET Core 3.1 | .NET 5 Preview |
---|---|---|---|
macOS 10.15 'Catalina' | ✔️ 2.1 (Release notes) | ✔️ 3.1 (Release notes) | ✔️ 5.0 Preview (Release notes) |
macOS 10.14 'Mojave' | ✔️ 2.1 (Release notes) | ✔️ 3.1 (Release notes) | ✔️ 5.0 Preview (Release notes) |
macOS 10.13 'High Sierra' | ✔️ 2.1 (Release notes) | ✔️ 3.1 (Release notes) | ✔️ 5.0 Preview (Release notes) |
macOS 10.12 'Sierra' | ✔️ 2.1 (Release notes) | ❌ 3.1 (Release notes) | ❌ 5.0 Preview (Release notes) |
Unsupported releases
The following versions of .NET Core are ❌ no longer supported. The downloads for these still remain published:
- 3.0 (Release notes)
- 2.2 (Release notes)
- 2.0 (Release notes)
Runtime information
The runtime is used to run apps created with .NET Core. When an app author publishes an app, they can include the runtime with their app. If they don't include the runtime, it's up to the user to install the runtime.
There are three different runtimes you can install on macOS:
ASP.NET Core runtime
Runs ASP.NET Core apps. Includes the .NET Core runtime.
Runs ASP.NET Core apps. Includes the .NET Core runtime.
.NET Core runtime
This runtime is the simplest runtime and doesn't include any other runtime. It's highly recommended that you install ASP.NET Core runtime for the best compatibility with .NET Core apps.
This runtime is the simplest runtime and doesn't include any other runtime. It's highly recommended that you install ASP.NET Core runtime for the best compatibility with .NET Core apps.
SDK information
The SDK is used to build and publish .NET Core apps and libraries. Installing the SDK includes both runtimes: ASP.NET Core and .NET Core.
Dependencies
.NET Core is supported on the following macOS releases:
.NET Core Version | macOS | Architectures | |
---|---|---|---|
3.1 | High Sierra (10.13+) | x64 | More information |
3.0 | High Sierra (10.13+) | x64 | More information |
2.2 | Sierra (10.12+) | x64 | More information |
2.1 | Sierra (10.12+) | x64 | More information |
Beginning with macOS Catalina (version 10.15), all software built after June 1, 2019 that is distributed with Developer ID, must be notarized. This requirement applies to the .NET Core runtime, .NET Core SDK, and software created with .NET Core.
The installers for .NET Core (both runtime and SDK) versions 3.1, 3.0, and 2.1, have been notarized since February 18, 2020. Prior released versions aren't notarized. If you run a non-notarized app, you'll see an error similar to the following image:
For more information about how enforced-notarization affects .NET Core (and your .NET Core apps), see Working with macOS Catalina Notarization.
libgdiplus
.NET Core applications that use the System.Drawing.Common assembly require libgdiplus to be installed.
An easy way to obtain libgdiplus is by using the Homebrew ('brew') package manager for macOS. After installing brew, install libgdiplus by executing the following commands at a Terminal (command) prompt:
Install with an installer
macOS has standalone installers that can be used to install the .NET Core 3.1 SDK:
Download and manually install
As an alternative to the macOS installers for .NET Core, you can download and manually install the SDK and runtime. Manual install is usually performed as part of continuous integration testing. For a developer or user, it's generally better to use an installer.
If you install .NET Core SDK, you don't need to install the corresponding runtime. First, download a binary release for either the SDK or the runtime from one of the following sites:
- ✔️ .NET 5.0 preview downloads
- ✔️ .NET Core 3.1 downloads
- ✔️ .NET Core 2.1 downloads
Next, extract the downloaded file and use the
export
command to set variables used by .NET Core and then ensure .NET Core is in PATH.To extract the runtime and make the .NET Core CLI commands available at the terminal, first download a .NET Core binary release. Then, open a terminal and run the following commands from the directory where the file was saved. The archive file name may be different depending on what you downloaded.
Use the following command to extract the runtime:
Use the following command to extract the SDK:
Tip
The preceding
export
commands only make the .NET Core CLI commands available for the terminal session in which it was run.You can edit your shell profile to permanently add the commands. There are a number of different shells available for Linux and each has a different profile. For example:
- Bash Shell: ~/.bash_profile, ~/.bashrc
- Korn Shell: ~/.kshrc or .profile
- Z Shell: ~/.zshrc or .zprofile
Edit the appropriate source file for your shell and add
:$HOME/dotnet
to the end of the existing PATH
statement. If no PATH
statement is included, add a new line with export PATH=$PATH:$HOME/dotnet
.Also, add
export DOTNET_ROOT=$HOME/dotnet
to the end of the file.This approach lets you install different versions into separate locations and choose explicitly which one to use by which application.
Install with Visual Studio for Mac
Visual Studio for Mac installs the .NET Core SDK when the .NET Core workload is selected. To get started with .NET Core development on macOS, see Install Visual Studio 2019 for Mac. For the latest release, .NET Core 3.1, you must use the Visual Studio for Mac 8.4.
Install alongside Visual Studio Code
Visual Studio Code is a powerful and lightweight source code editor that runs on your desktop. Visual Studio Code is available for Windows, macOS, and Linux.
While Visual Studio Code doesn't come with an automated .NET Core installer like Visual Studio does, adding .NET Core support is simple.
- Download and install Visual Studio Code.
- Download and install the .NET Core SDK.
- Install the C# extension from the Visual Studio Code marketplace.
Install with bash automation
The dotnet-install scripts are used for automation and non-admin installs of the runtime. You can download the script from the dotnet-install script reference page.
The script defaults to installing the latest long term support (LTS) version, which is .NET Core 3.1. You can choose a specific release by specifying the
current
switch. Include the runtime
switch to install a runtime. Otherwise, the script installs the SDK.Note
The command above installs the ASP.NET Core runtime for maximum compatability. The ASP.NET Core runtime also includes the standard .NET Core runtime.
Docker
Containers provide a lightweight way to isolate your application from the rest of the host system. Containers on the same machine share just the kernel and use resources given to your application.
.NET Core can run in a Docker container. Official .NET Core Docker images are published to the Microsoft Container Registry (MCR) and are discoverable at the Microsoft .NET Core Docker Hub repository. Each repository contains images for different combinations of the .NET (SDK or Runtime) and OS that you can use.
Microsoft provides images that are tailored for specific scenarios. For example, the ASP.NET Core repository provides images that are built for running ASP.NET Core apps in production.
For more information about using .NET Core in a Docker container, see Introduction to .NET and Docker and Samples.
Next steps
- How to check if .NET Core is already installed.
- Working with macOS Catalina notarization.
- Tutorial: Get started on macOS.
- Tutorial: Create a new app with Visual Studio Code.
- Tutorial: Containerize a .NET Core app.
The OS X frameworks provide the interfaces you need to write software for Mac. Some of these frameworks contain simple sets of interfaces while others contain multiple subframeworks. Where applicable, the tables in this appendix list the key prefixes used by the classes, methods, functions, types, or constants of the framework. You should avoid using any of the specified prefixes in your own symbol names.
System Frameworks
Table A-1 describes the frameworks located in the
/System/Library/Frameworks
directory and lists the first version of OS X in which each became available. Name | First available | Prefixes | Description | |||
---|---|---|---|---|---|---|
Accelerate.framework | 10.3 | cblas , vDSP , vv | Umbrella framework for vector-optimized operations. See Accelerate Framework. | |||
Accounts.framework | 10.8 | AC | Provides access to user accounts stored in the Accounts database. See Accounts Framework Reference. | |||
AddressBook.framework | 10.2 | AB , ABV | Provides access to the Address Book, which is a centralized database of user contact information. Apps that target OS X v10.11 or greater should use Contacts.framework . | |||
AGL.framework | 10.0 | AGL , GL , glm , GLM , glu , GLU | Contains Carbon interfaces for OpenGL. See AGL Reference. | |||
AppKit.framework | 10.0 | NS | Contains classes and methods for the Cocoa user-interface layer. In general, link to Cocoa.framework instead of this framework. See AppKit Framework Reference. | |||
AppKitScripting.framework | 10.0 | N/A | Deprecated. Use AppKit.framework instead. | |||
AppleScriptKit.framework | 10.0 | ASK | Contains interfaces for creating AppleScript plug-ins. | |||
AppleScriptObjC.framework | 10.6 | NS | Contains Objective-C extensions for creating AppleScript plug-ins. | |||
ApplicationServices.framework | 10.0 | AE , AX , ATSU , CG , CT , LS , PM , QD , UT | Umbrella framework for several app-level services. See Application Services Framework. | |||
AudioToolbox.framework | 10.0 | AU , AUMIDI | Contains interfaces for getting audio stream data, routing audio signals through audio units, converting between audio formats, and playing back music. See Audio Toolbox Framework Reference. | |||
AudioUnit.framework | 10.0 | AU | Contains interfaces for defining Core Audio plug-ins. See Audio Unit Framework Reference. | |||
AudioVideoBridging.framework | 10.8 | AVB | Supports Audio Video Bridging (AVB) and implements the IEEE P1722.1 draft standard. | |||
Automator.framework | 10.4 | AM | Umbrella framework for creating Automator plug-ins. See Automator Framework. | |||
AVFoundation.framework | 10.7 | AV | Provides interfaces for playing, recording, inspecting, and editing audiovisual media. See AVFoundation Audio Functions. | |||
AVKit.framework | 10.9 | AV | Provides API for media playback including user controls, chapter navigation, subtitles, and closed captioning. See AV Kit Framework Reference | |||
CalendarStore.framework | 10.5 | Cal | Deprecated. Use Event Kit instead. See Event Kit. | |||
Carbon.framework | 10.0 | HI , HR , ICA , ICD , Ink , Nav , OSA , PM , SFS ,SR | Umbrella framework for Carbon-level services. See Carbon Framework. | |||
CFNetwork.framework | 10.3 | CF | Contains interfaces for network communication using HTTP, sockets, and Bonjour. See CFNetwork Framework Reference. | |||
CloudKit.framework | 10.10 | CK | Provides a conduit for moving data between your app and iCloud that can be used for all types of data. It also gives you control of when transfers occur. See CloudKit Quick Start or CloudKit Framework Reference. | |||
Cocoa.framework | 10.0 | NS | Wrapper for including the Cocoa frameworks AppKit.framework , Foundation.framework , and CoreData.framework . | |||
Collaboration.framework | 10.5 | CB | Contains interfaces for managing identity information. See Collaboration Framework Reference. | |||
Contacts.framework | 10.11 | CN | Provides access to the Contacts store, which is a centralized database of user contact information. See Contacts Framework Reference. | |||
CoreAudio.framework | 10.0 | Audio | Contains the hardware abstraction layer interface for manipulating audio. See Core Audio Framework Reference. | |||
CoreBluetooth.framework | 10.10 | CB | Contains the classes used for communicating with Bluetooth Low Energy devices. See Core Bluetooth Framework Reference | |||
CoreAudioKit.framework | 10.4 | AU | Contains Objective-C interfaces for audio unit custom views. See CoreAudioKit Framework Reference. | |||
CoreData.framework | 10.4 | NS | Contains interfaces for managing your app’s data model. See Core Data Framework Reference. | |||
CoreFoundation.framework | 10.0 | CF | Provides fundamental software services, including abstractions for common data types, string utilities, collection utilities, plug-in support, resource management, preferences, and XML parsing. See Core Foundation Framework Reference. | |||
CoreGraphics.framework | 10.0 | CG | Contains the Quartz interfaces for creating graphic content and rendering that content to the screen. See Core Graphics Framework Reference. | |||
CoreImage.framework | 10.4 | CI | An image processing and analysis technology designed to provide near real-time processing for still and video images. See Core Image Programming Guide. | |||
CoreLocation.framework | 10.6 | CL | Provides interfaces for determining the geographical location of a computer. See Core Location Framework Reference. | |||
CoreMedia.framework | 10.7 | CM | Contains low-level interfaces for for managing and and playing audio-visual media in an app. See Core Media Framework Reference. | |||
CoreMediaIO.framework | 10.7 | CMIO | Contains interfaces of the Device Abstraction Layer (DAL) used for creating plug-ins that can access media hardware. | |||
CoreMIDI.framework | 10.0 | MIDI | Contains utilities for implementing MIDI client programs. See Core MIDI Framework Reference. | |||
CoreMIDIServer.framework | 10.0 | MIDI | Deprecated in OS X v10.6. Use CoreMIDI.framework instead. | |||
CoreServices.framework | 10.0 | CF , DCS , MD , SK , WS | Umbrella framework for system-level services. See Core Services Framework. | |||
CoreText.framework | 10.5 | CT | Contains the interfaces for performing text layout and display. See Core Text Reference Collection. | |||
CoreVideo.framework | 10.5 | CV | Contains interfaces for managing video-based content. See Core Video Framework Reference. | |||
CoreWLAN.framework | 10.6 | CW | Contains interfaces for managing wireless networks. See CoreWLAN Framework Reference. | |||
CryptoTokenKit.framework | 10.10 | TK | Contains interface for using smart cards. See CryptoTokenKit Framework Reference. | |||
DirectoryService.framework | 10.0 | ds | Deprecated in OS X v10.6. Use OpenDirectory.framework instead. | |||
DiscRecording.framework | 10.2 | DR | Contains interfaces for burning data to CDs and DVDs. See Disc Recording Framework Reference. | |||
DiscRecordingUI.framework | 10.2 | DR | Contains the user interface layer for interacting with users during the burning of CDs and DVDs. See Disc Recording UI Framework Reference. | |||
DiskArbitration.framework | 10.4 | DA | Contains interfaces for getting information related to local and remote volumes. See Disk Arbitration Framework Reference. | |||
DrawSprocket.framework | 10.0 | DSp | Contains the game sprocket component for drawing content to the screen. | |||
DVComponentGlue.framework | 10.0 | IDH | Contains interfaces for communicating with digital video devices, such as video cameras. | |||
DVDPlayback.framework | 10.3 | DVD | Contains interfaces for embedding DVD playback features into your app. See DVD Playback Framework Reference. | |||
EventKit.framework | 10.8 | EK | Provides an interface for accessing a user’s calendar events and reminder items. See Event Kit Framework Reference. | |||
ExceptionHandling.framework | 10.0 | NS | Contains exception-handling classes for Cocoa apps. See Exception Handling Framework Reference. | |||
FinderSync.framework | 10.10 | FI | Provides API for enhancing the Finder’s user interface by adding badges, shortcut menu items, and toolbar buttons. See Finder Sync Framework Reference | |||
ForceFeedback.framework | 10.2 | FF | Contains interfaces for communicating with force feedback–enabled devices. See Force Feedback Framework Reference. | |||
Foundation.framework | 10.0 | NS | Contains the classes and methods for the Cocoa Foundation layer. If you are creating a Cocoa app, linking to the Cocoa framework is preferable. See Foundation Framework Reference. | |||
FWAUserLib.framework | 10.2 | FWA | Contains interfaces for communicating with FireWire-based audio devices. See FWAUserLib.h Reference. | |||
GameController.framework | 10.9 | GC | A collection of classes for discovering and interacting with connected game controllers. See Game Controller Programming Guide | |||
GameKit.framework | 10.8 | GK | Provides APIs that allow your app to participate in Game Center. See Game Kit Framework Reference. | |||
GLKit.framework | 10.8 | GLK | Provides functions and classes that reduce the effort required to create new shader-based apps or to port existing apps that rely on fixed-function vertex or fragment processing provided by earlier versions of OpenGL ES or OpenGL. See GLKit Framework Reference. | |||
GLUT.framework | 10.0 | glut , GLUT | Contains interfaces for the OpenGL Utility Toolkit, which provides a platform-independent interface for managing windows. | |||
GSS.framework | 10.7 | gss | Contains interfaces for Generic Security Services Application Program Interface (GSSAPI). | |||
Hypervisor.framework | 10.10 | hv | Allows virtualization vendors to build virtualization solutions on top of OS X without needing to deploy third-party kernel extensions (KEXTs). See Hypervisor Framework Reference. | |||
ICADevices.framework | 10.3 | ICD | Contains low-level interfaces for communicating with digital devices such as scanners and cameras. See Carbon Framework. | |||
ImageCaptureCore.framework | 10.6 | IC | Contains Objective-C interfaces for communicating with digital devices such as scanners and cameras. | |||
ImageIO.framework | 10.4 | CGImage | Contains interfaces for importing and exporting image data. | |||
IMServicePlugIn.framework | 10.7 | IM | Contains interfaces for building third-party plug-ins for Chat services. Umbrella framework for IMServicePlugInSupport.framework . | |||
InputMethodKit.framework | 10.5 | IMK | Contains interfaces for developing new input methods, which are modules that handle text entry for complex languages. See Input Method Kit Framework Reference. | |||
InstallerPlugins.framework | 10.4 | IFX | Contains interfaces for creating plug-ins that run during software installation sessions. See Installer JavaScript Reference. | |||
InstantMessage.framework | 10.4 | FZ , IM | Deprecated in OS X v10.9. Do not use. | |||
IOBluetooth.framework | 10.2 | IO | Contains interfaces for communicating with Bluetooth devices. | |||
IOBluetoothUI.framework | 10.2 | IO | Contains the user interface layer for interacting with users manipulating Bluetooth devices. | |||
IOKit.framework | 10.0 | IO , IOBSD , IOCF | Contains the main interfaces for creating user-space device drivers and for interacting with kernel-resident drivers from user space. See IOKitLib.h Reference. | |||
IOSurface.framework | 10.6 | IO | Contains low-level interfaces for sharing graphics surfaces between apps. See IOSurface Framework Reference. | |||
JavaFrameEmbedding.framework | 10.5 | N/A | Contains interfaces for embedding Java frames in Objective-C code. | |||
JavaScriptCore.framework | 10.5 | JS | Contains the library and resources for executing JavaScript code within an HTML page. (Prior to OS X v10.5, this framework was part of WebKit.framework . See JavaScriptCore Framework Reference. | |||
JavaVM.framework | 10.0 | JAWT , JDWP , JMM , JNI , JVMDI , JVMPI , JVMTI | Deprecated in OS X v10.7. Use Oracle Java instead. | |||
Kerberos.framework | 10.0 | GSS , KL , KRB , KRB5 | Contains interfaces for using the Kerberos network authentication protocol. | |||
Kernel.framework | 10.0 | numerous | Contains the interfaces for kernel-extension development, including Mach, BSD, libkern , I/O Kit, and the various families built on top of I/O Kit. See Kernel Framework Reference. | |||
LatentSemanticMapping.framework | 10.5 | LSM | Contains interfaces for classifying text based on latent semantic information. See Latent Semantic Mapping Reference. | |||
LDAP.framework | 10.0 | N/A | Do not use. | |||
LocalAuthentication.framework | 10.10 | LA | Contains API for requesting authentication from users using specified policies. See Local Authentication Framework Reference | |||
MapKit.framework | 10.9 | MK | Provides classes and protocols for embedding maps into the windows and views of your apps. Includes support for annotations, overlays, and reverse-geocoding lookups. See Map Kit Framework Reference | |||
MediaAccessibility.framework | 10.9 | MA | Provides API to access user preferences for captions that can accompany media, such as closed captioning. See Media Accessibility Framework Reference | |||
MediaLibrary.framework | 10.9 | ML | Provides a read-only data model representing a user’s collections of images, audio, and video. See Media Library Framework Reference | |||
Message.framework | 10.0 | AS , MF , PO , POP , RSS , TOC , UR , URL | Contains Cocoa extensions for mail delivery. | |||
Metal.framework | 10.11 | MTL | Provides GPU-accelerated 3D graphics rendering and> MetalKit.framework | 10.11 | MTK | Contains functions and classes that reduce the effort required to create a Metal application. See MetalKit Framework Reference and MetalKit Functions Reference. |
ModelIO.framework | 10.11 | MDL | Provides classes that support import, export, and editing of 3D model assets and related resources. See ModelIO Framework Reference. | |||
MultipeerConnectivity.framework | 10.10 | MC | Contains API for finding and communicating with services provided by nearby devices using infrastructure Wi-Fi networks, peer-to-peer Wi-Fi, and Bluetooth personal area networks. See Multipeer Connectivity Framework Reference. | |||
NetFS.framework | 10.6 | NetFS | Contains interfaces for working with network file systems. | |||
NetworkExtension.framework | 10.11 | NE, NW | Provides support for configuring and controlling Virtual Private Network (VPN) tunnels. See Network Extension Framework Reference. | |||
NotificationCenter.framework | 10.10 | NC, NS | Contains the interfaces for creating and managing extensions in the Today view of the Notification Center. See Notification Center Framework Reference | |||
OpenAL.framework | 10.4 | AL | Contains the interfaces for OpenAL, a cross-platform 3D audio delivery library. | |||
OpenCL.framework | 10.6 | CL , cl | Contains the interfaces for distributing general-purpose computational tasks across the available GPUs and CPUs of a computer. See OpenCL Programming Guide for Mac. | |||
OpenDirectory.framework | 10.6 | OD | Contains Objective-C interfaces for managing Open Directory information. See Open Directory Programming Guide. | |||
OpenGL.framework | 10.0 | CGL , GL , glu , GLU | Contains the interfaces for OpenGL, which is a cross-platform 2D and 3D graphics rendering library. See OpenGL Programming Guide for Mac. | |||
OSAKit.framework | 10.4 | OSA | Contains Objective-C interfaces for managing and executing OSA-compliant scripts from Cocoa apps. | |||
PCSC.framework | 10.0 | MSC , Scard , SCARD | Contains interfaces for interacting with smart card devices. | |||
PreferencePanes.framework | 10.0 | NS | Contains interfaces for implementing custom modules for the System Preferences app. See Preference Panes Framework Reference. | |||
PubSub.framework | 10.5 | PS | Contains interfaces for subscribing to RSS and Atom feeds. See Publication Subscription Framework Reference. | |||
QTKit.framework | 10.4 | QT | Deprecated in OS X v10.9. Use AVFoundation.framework instead. | |||
Quartz.framework | 10.4 | GF , PDF , QC , QCP | Umbrella framework for Quartz services. See Quartz Framework. | |||
QuartzCore.framework | 10.4 | CA ,CI , CV | Contains the interfaces for Core Image, Core Animation, and Core Video. See Quartz Core Framework Reference. | |||
QuickLook.framework | 10.5 | QL | Contains interfaces for generating thumbnail previews of documents. See Quick Look Framework Reference for Mac. | |||
QuickTime.framework | 10.0 | N/A | Deprecated in OS X v10.9. Use AVFoundation.framework and AVKit.framework instead. | |||
Ruby.framework | 10.5 | N/A | Contains interfaces for the Ruby scripting language. | |||
SceneKit.framework | 10.8 | SCN | Provides a high-level, Objective-C API to efficiently load, manipulate, and render 3D scenes in an app. See SceneKit Framework Reference. | |||
ScreenSaver.framework | 10.0 | N/A | Contains interfaces for writing screen savers. See Screen Saver Framework Reference. | |||
Scripting.framework | 10.0 | NS | Deprecated. Use Foundation.framework instead. | |||
ScriptingBridge.framework | 10.5 | SB | Contains interfaces for running scripts from Objective-C code. See Scripting Bridge Framework Reference. | |||
Security.framework | 10.0 | CSSM , Sec | Contains interfaces for system-level user authentication and authorization. See Security Framework Reference. | |||
SecurityFoundation.framework | 10.3 | Sec | Contains Cocoa interfaces for authorizing users. See Security Foundation Framework Reference. | |||
SecurityInterface.framework | 10.3 | PSA , SF | Contains the user interface layer for authorizing users in Cocoa apps. See Security Interface Framework Reference. | |||
ServiceManagement.framework | 10.6 | SM | Contains interfaces for loading, unloading and managing launchd services. See Service Management Framework Reference. | |||
Social.framework | 10.8 | SL | Provides an API for sending requests to supported social networking services that can perform operations on behalf of users. See Social Framework Reference. | |||
SpriteKit.framework | 10.9 | SK | Provides API for animating arbitrary textured images, or sprites. It includes sound playback, a physics engine, and a rendering loop. See SpriteKit Programming Guide | |||
StoreKit.framework | 10.7 | SK | Supports requesting payment from a user to purchase additional functionality or content from the Mac App Store. See Store Kit Framework Reference. | |||
SyncServices.framework | 10.4 | ISync | Deprecated in OS X v10.7. Use Contacts.framework or Calendar.framework instead. | |||
System.framework | 10.0 | N/A | Do not use. | |||
SystemConfiguration.framework | 10.0 | SC | Contains interfaces for accessing network configuration and reachability information. See System Configuration Framework Reference. | |||
Tcl.framework | 10.3 | Tcl | Contains interfaces for accessing the system’s Tcl interpreter from an app. | |||
Tk.framework | 10.4 | Tk | Contains interfaces for accessing the system’s Tk toolbox from an app. | |||
TWAIN.framework | 10.2 | TW | Contains interfaces for accessing TWAIN-compliant image-scanning hardware. | |||
vecLib.framework | 10.0 | N/A | Deprecated. Use Accelerate.framework instead. See Accelerate Framework. | |||
VideoDecodeAcceleration.framework | 10.7 | VDA | Deprecated in OS X v10.11. Use VideoToolbox.framework instead. | |||
VideoToolbox.framework | 10.8 | VT | Comprises the 64-bit replacement for the QuickTime Image Compression Manager. | |||
WebKit.framework | 10.2 | DOM , Web | Umbrella framework for rendering HTML content. See WebKit Framework. | |||
XgridFoundation.framework | 10.4 | XG | Deprecated in OS X v10.8. Contains interfaces for connecting to and managing computing cluster software. |
OS X contains several umbrella frameworks for major areas of functionality. Umbrella frameworks group several related frameworks into a larger framework that can be included in your project. When writing software, link your project against the umbrella framework; do not try to link directly to any of its subframeworks. The following sections describe the contents of the umbrella frameworks in OS X.
Accelerate Framework
Table A-2 lists the subframeworks of the Accelerate framework (
Accelerate.framework
). If you are developing apps for earlier versions of OS X, vecLib.framework
is available as a standalone framework. Subframework | Description |
---|---|
vecLib.framework | Contains vector-optimized interfaces for performing math, big-number, and DSP calculations, among others. |
vImage.framework | Contains vector-optimized interfaces for manipulating image data. |
Application Services Framework
Table A-3 lists the subframeworks of the Application Services framework (
ApplicationServices.framework
) that are not links to top level frameworks. These frameworks provide C-based interfaces and are intended primarily for Carbon apps, although other programs can use them. The listed frameworks are available in all versions of OS X unless otherwise noted.Subframework | Description |
---|---|
ATS.framework | Deprecated in OS X v10.8. Use CoreText.framework instead. |
ColorSync.framework | Contains interfaces for color matching using ColorSync. |
HIServices.framework | Contains interfaces for accessibility, Internet Config, the pasteboard, the Process Manager, and the Translation Manager. Available in OS X v10.2 and later. |
LangAnalysis.framework | Contains the Language Analysis Manager interfaces. |
PrintCore.framework | Contains the Core Printing Manager interfaces. |
QD.framework | Contains the QuickDraw interfaces. |
SpeechSynthesis.framework | Contains the Speech Manager interfaces. |
Automator Framework
Table A-4 lists the subframeworks of the Automator framework (
Automator.framework
). Subframework | Description |
---|---|
MediaBrowser.framework | Contains private interfaces for managing Automator plug-ins. |
Carbon Framework
Table A-5 lists the subframeworks of the Carbon framework (
Carbon.framework
). The listed frameworks are available in all versions of OS X unless otherwise noted.Subframework | Description |
---|---|
CarbonSound.framework | Deprecated in OS X v10.5. Use CoreAudio.framework instead. |
CommonPanels.framework | Contains interfaces for displaying the Font window, Color window, and some network-related dialogs. |
Help.framework | Contains interfaces for launching and searching Apple Help. |
HIToolbox.framework | Deprecated in OS X v10.7. Use Cocoa.framework instead. |
HTMLRendering.framework | Contains interfaces for rendering HTML content. The WebKit framework is the preferred framework for HTML rendering. See WebKit Framework. |
ImageCapture.framework | Contains interfaces for capturing images from digital cameras. This framework works in conjunction with the Image Capture Devices framework ( ICADevices.framework ). |
Ink.framework | Contains interfaces for managing pen-based input. (Ink events are defined with the Carbon Event Manager.) |
NavigationServices.framework | Contains interfaces for displaying file navigation dialogs. |
OpenScripting.framework | Contains interfaces for writing scripting components and interacting with those components to manipulate and execute scripts. |
Print.framework | Contains the Carbon Printing Manager interfaces for displaying printing dialogs and extensions. |
SecurityHI.framework | Deprecated in OS X v10.9. Use Security.framework instead. |
SpeechRecognition.framework | Contains the Speech Recognition Manager interfaces. |
Core Services Framework
Table A-6 lists the subframeworks of the Core Services framework (
CoreServices.framework
). These frameworks provide C-based interfaces and are intended primarily for Carbon apps, although other programs can use them. The listed frameworks are available in all versions of OS X unless otherwise noted.Subframework | Description |
---|---|
AE.framework | Contains interfaces for creating and manipulating Apple events and making apps scriptable. |
CarbonCore.framework | Contains interfaces for many legacy Carbon Managers. Most of the APIs in this framework are deprecated in OS X v10.8 (for more information, see Carbon Core Deprecations). |
DictionaryServices.framework | Provides dictionary lookup capabilities. |
FSEvents.framework | Provides a mechanism to notify clients about directories to re-scan to keep internal data structures up-to-date with the true state of the file system. |
LaunchServices.framework | Contains interfaces for launching apps. |
Metadata.framework | Contains interfaces for managing Spotlight metadata. |
OSServices.framework | Contains interfaces for Open Transport and many hardware-related legacy Carbon managers. |
SearchKit.framework | Contains interfaces for the Search Kit. |
Quartz Framework
Table A-7 lists the subframeworks of the Quartz framework (
Quartz.framework
). Subframework | Description |
---|---|
ImageKit.framework | Contains Objective-C interfaces for finding, browsing, and displaying images. |
PDFKit.framework | Contains Objective-C interfaces for displaying and managing PDF content. |
QuartzComposer.framework | Contains Objective-C interfaces for playing Quartz Composer compositions in an app. |
QuartzFilters.framework | Contains Objective-C interfaces for managing and applying filter effects to a graphics context. |
QuickLookUI.framework | Contains Objective-C interfaces for creating and managing a Quick Look preview panel, which is a UI object that displays preview items. |
WebKit Framework
Table A-8 lists the subframeworks of the WebKit framework (
WebKit.framework
). Subframework | Description |
---|---|
WebCore.framework | Contains the library and resources for rendering HTML content in an HTMLView control. |
Xcode Frameworks
Xcode and all of its supporting tools and libraries reside in a portable directory structure. This directory structure makes it possible to have multiple versions of Xcode installed on a single system or to have Xcode installed on a portable hard drive that you plug in to your computer when you need to do development. This portability means that the frameworks required by the developer tools are installed in the
<Xcode>/Library/Frameworks
directory, where <Xcode>
is the path to the Xcode installation directory. Table A-9 lists the frameworks that are located in this directory.Framework | First available | Prefixes | Description |
---|---|---|---|
XCTest.framework | Xcode 5 | XC | Interfaces for implementing unit tests in Objective-C. |
Frameworks For Mac Os X 10.8
System Libraries
Some specialty libraries at the BSD level are not packaged as frameworks. Instead, OS X includes many dynamic libraries in the
/usr/lib
directory and its subdirectories. Dynamic shared libraries are identified by their .dylib
extension. Header files for the libraries are located in the /usr/include
directory. Frameworks For Mac Os X 10.13
OS X uses symbolic links to point to the most current version of most libraries. When linking to a dynamic shared library, use the symbolic link instead of a link to a specific version of the library. Library versions may change in future versions of OS X. If your software is linked to a specific version, that version might not always be available on the user’s system.
Mac Os X Download
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